What Do I Know About Reviews? Tales of the Dungeon (Talisman Adventures)

The Talisman Adventures RPG occupies an interesting space in current RPG design. To capture the feel of the boardgame, it attempts to capture a specific setting that, at the same time, uses broad storytelling conventions that draw from both fairytale stylization and epics. For example, The City has specific traits, but it is The City. The most closely analogous setting

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What Do I Know About First Impressions? City of Decadence (Fables Episode Five, 5e OGL)

It’s after the first of the month, and that means another installment of Ghostfire Gaming’s Fables is available. We’re currently on episode five of six, and we’re less than a month away from the final adventure in this series. If you haven’t read my other reviews of this series, it’s not too late to get right with the universe, but

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What Do I Know About First Impressions? Arcadia #15 (5e OGL)

It’s April, and that means the flowers are in bloom, and the sun is shining, right up until it freezes over again, kills the young buds on the plants, and the gray expanse of despair dulls all joy and hope emanating from the sun. You know, Spring! It’s also time to look at this month’s issue of Arcadia from MCDM.

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What Do I Know About Crowdfunding? Flee, Mortals! (5e OGL)

This monster book snuck up on me. It must be an Ambusher. Okay, if you are wondering what I’m talking about, I’m going to look at the preview material for MCDM’s most recent Kickstarter, for their bestiary Flee, Mortals! Disclaimer James Introcaso at MCDM sent me the preview material early, which I read immediately, but haven’t had time to expound

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What Do I Know About First Impressions? Land of Despair (FABLES: Citadel of the Unseen Sun Four; 5E OGL)

It’s early in the month, which means it’s time to look at the latest volume of Ghostfire Gaming’s Fables product, their monthly adventure subscription service. We’re at the fourth adventure out of six in this campaign, so we’re moving past the halfway point, angling towards the endgame. So what does the second half of the campaign look like? Let’s take

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