Author Archives: Jared Rascher

What Do I Know About First Impressions? Unearthed Arcana: Expert Classes, Part Three–Classes and Subclasses

Now, we arrive at the beginning. We’re going to start looking at the classes and subclasses in the Expert Classes Unearthed Arcana. That means, for these purposes, we’re looking at the Bard, the Ranger, and the Rogue. It’s also noted that the Artificer is an Expert, but it wasn’t in the 2014 rulebooks. For reference, here are the links to

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What Do I Know About First Impressions? Unearthed Arcana: Expert Classes, Part Two–Spell Lists, Class Groups, and Feats

We’re back for part two of this very, very large undertaking. If you didn’t start with Part One, well, I’m not your boss, read these in whatever order you want to read them. I just wanted to lay the groundwork for some of the changes we see in the classes later on, because some of the nuance of why things

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What Do I Know About First Impressions? Unearthed Arcana: Expert Classes, Part One–Rules Glossary (D&D 5e)

I feel like I’ve been through a twelve-round fight, used up all my resources, and have only had a short rest. Why? Well, this Unearthed Arcana, called “Expert Classes,” is more than just presenting three redesigned classes and one subclass each, it’s delving into some revised rules, feats, spells, and spell lists. While we haven’t seen more than the three

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What Do I Know About First Impressions? Arcadia Issue 20 (5e OGL)

Let’s take a look at this month’s Arcadia magazine, issue number 20. This one has definitely outlived some other attempts at stepping into the “original fantasy d20 game’s magazine” shoes, and it appears to be going strong at this point. Disclaimer I’m subscribed to the MCDM Patreon, so I would get a copy of this magazine when it goes out

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What Do I Know About Reviews? The Guise Book (Sentinel Comics The Roleplaying Game)

Many times, when an RPG product line launches, it’s easy to plot the trajectory of product releases. The core rulebook may be followed by a more in depth book about game facilitation. There may be a book highlighting more adversaries in an action oriented game. But then, sometimes, there are surprises. The first supplement released for the Sentinel Comics RPG

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What Do I Know About Reviews? Squeaks in the Deep (Realms of Pugmire)

If you haven’t encountered Pugmire before, the game uses a modified version of the 5e OGL that is the basis of the current edition of Dungeons & Dragons. Instead of aligning classes, feats, and the like to the core rules, however, Pugmire chops up a bunch of 5e elements and makes them a bit more modular. This particular product is

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What Do I Know about First Impressions? Fables: The Lost Constellation (5e OGL)

As we sail into September, it’s time to look at another installment of Ghostfire Gaming’s Pirates of the Aetherial Expanse campaign, Episode 3, The Lost Constellation. We’re halfway through this campaign with the publication of this adventure. Because I’m a mean wet blanket, I’ll be continuing to look at how adaptable this adventure is if you choose to run it

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What Do I Know About Reviews? In The Lair of the Night Thing (5e OGL)

Whenever I see a game or setting, I like to see an example adventure to show how the designers intended to see the setting used. Even if the consumer decides to use the product in a different way, it provides a baseline from which to make an informed deviation. When I wrote my review for The Star-Shaman’s Song of Planegea

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