Category Archives: Dungeon Masters Guild

What Do I Know About Reviews? Darkhold: Secrets of the Zhentarim (Dungeon Masters Guild Product)

When finishing up my read through of Elminster’s Candlekeep Compendium, I just happened to see another product that piqued my interest almost as much. That product has many of the same contributors, this one being Darkhold: Secrets of the Zhentarim. Going way back to some of my earliest Forgotten Realms memories, I’ve loved Manshoon as a villain. I’m not sure

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What Do I Know About Reviews? Elminster’s Candlekeep Compendium (Dungeon Masters Guild)

Anyone that has followed me for a while knows that certain aspects of the Forgotten Realms setting inspire a deep, nostalgic love within me. It’s not an exaggeration to say that Candlekeep is definitely one of those elements of the setting that remains dear to me. I love the concept of this wild mish mash of knowledge from all over

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What Do I Know About Reviews? Armaments of Legend (Dungeon Masters Guild Product)

Magic items in Dungeons and Dragons started off as one of many, many tropes that got added to the game to emulate all the various sources that inspired the game. Everything from classic mythology and folklore to pulp stories describe various items, which got stats and could show up across the board. In early D&D, this meant people could randomly

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What Do I Know About Reviews? Xanathar’s Enemies and Allies (Dungeon Masters Guild Product)

I am a big fan of having lots of NPC stat blocks, especially in Dungeons and Dragons. While I don’t think they were executed as well as they could have been, I liked the concept that D&D 3.5 attempted with adding in different “monsters” with class levels in the Monster Manual 3 and 4, and I think one of the

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