Category Archives: Dungeons & Dragons

What Do I Know About Reviews? Keys from the Golden Vault, Part Eight (D&D 5e)

What are we going to steal this time around? In Axe from the Grave, an adventure for 6th-level characters, the item that we’re trying to “reacquire” is Canaith mandolin called the Golden Axe. Spoiler Warning As with all of the other examinations of the adventures included in this anthology, we’re going to peer deeply enough into the adventure to get

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What Do I Know About Reviews? Keys from the Golden Vault, Part Seven (D&D 5e)

Back into Keys from the Golden Vault we go. The next adventure,  Masterpiece Imbroglio, is also for 5th-level characters, so in campaign play, you have the option of only using one of the 5th-level adventures, or using both of them and maybe making sure the PCs are happy playing at 5th level for two adventures. Spoiler Warning As with all

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What Do I Know About Reviews? Keys from the Golden Vault, Part Six (D&D 5e)

Time for another heist? Yeah, I think it’s time for another heist. This time around we’re going to look at Tockworth’s Clockworks, an adventure designed for characters of 5th level. This is one of two 5th-level adventures in the anthology, so if you are level-up players after each heist, you may want to either hold off until you play both

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What Do I Know About Reviews? Keys from the Golden Vault, Part Five (D&D 5e)

The next adventure we’re going to look at, Prisoner 13,  is already adjacent to greater fame. It takes place in Revel’s End, the prison that Chris Perkins created to tie into the Dungeons & Dragons movie that will be coming out shortly (at the time of this writing). This adventure is firmly set in the Forgotten Realms (although it can

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What Do I Know About Reviews? Keys from the Golden Vault, Part Four (D&D 5e)

Let’s return to our review of Keys from the Golden Vault, picking up where we left off with the next adventure in the anthology, Reach for the Stars. This adventure is designed for characters of 3rd level. Spoiler Warning As with all the other parts of this review, we’re going to be looking at how this adventure progresses and discussing

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What Do I Know About Reviews? Keys from the Golden Vault, Part Three (D&D 5e)

What the Hell, is it time for another heist? I think it may be time for another heist. Today, let’s take a look at The Stygian Gambit, the second-level adventure in the Keys from the Golden Vault anthology. The devil is in the details. Spoiler Warning While our previous adventure had a few twists and turns and some surprise creatures

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What Do I Know About Reviews? Keys from the Golden Vault, Part Two (D&D 5E)

Now that we’ve taken a look at the introduction to this anthology, let’s start digging into individual adventures. Today we’re going to look at The Murkmire Malevolence, an adventure that is geared toward first-level adventurers. Spoiler Warning and Content Warning I’m not going to go into deep spoilers, but even touching on some of the initial planning phases of the

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What Do I Know About Reviews? Keys From the Golden Vault, Part One (D&D 5e)

I’m planning on looking at a different part of Keys from the Golden Vault every day, now that I have early access on D&D Beyond. I like heists, and I’m looking forward to seeing what the various creators have done with this theme. Since this is the first post that will be looking at this anthology, I’ll post all of

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What Do I Know About First Impressions? Arcadia Issue 23 (5e OGL)

The veil of night draws close to the world. The howling cold winds blow over the plains, and the threat of deep snows loom over holiday plans. What better time to completely retreat into fantasy and ignore the real world. Let’s take a look at Arcadia Issue 23 from MCDM.DisclaimerI received a review copy of this issue, and I have

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