Category Archives: Green Ronin

What Do I Know About Reviews? The Blue Rose Adventurer’s Guide (5e OGL)

Way back during the d20 boom, Green Ronin released a system that utilized the d20 SRD, but in a way similar to what they had with Mutants and Masterminds. It was a d20 level-based system, but it didn’t use hit points, and realigned the concept of classes into three broad archetypes. To go along with this game system, the Blue

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Post Mortem: DC Adventures (Mutants and Masterminds 3rd Edition Game Engine)

If you have been following my blog, you might have noticed that: A.  I have been running a DC Adventures campaign for a while now, and B.  it recently ended. After running my Star Wars Saga campaign and my Pathfinder campaigns, I wrote post-mortem posts for those games, detailing how well the game system worked over time. Its only fair

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