Category Archives: Green Ronin

What Do I Know About Reviews? Cyberpunk Slice (Modern AGE)

Today, let’s look at a world where technology can make human beings obsolete. Corporations find ever-increasing ways to dehumanize the population in the pursuit of profits, and governments only care about maintaining what power the corporations reserve for them. No, we’re not talking about the news, we’re taking a look at Cyberpunk Slice, a supplement by Green Ronin Publishing for

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What Do I Know About First Impressions? The Lost Citadel

In 2015, The Walking Dead was heading into its 6th season, and it’s spin-off, Fear the Walking Dead, was just reaching the public. Arnold Schwarzenegger was debuting his first zombie film, Maggie.  The Call of Duty games regularly included zombie DLC. Robert Kirkman was still four years away from ending the comic book on which The Walking Dead was based,

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What Do I Know About Reviews? The Book of Fiends (5e OGL)

Last year Green Ronin put up the 5e adaptation of The Book of Fiends on Game On Tabletop. I had backed it at the time. Immediately after the crowdfunding campaign, a beta version of the book was available, but now the full version is here. The original Book of Fiends was released under the 3.5 d20 license for use with

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What Do I Know About Reviews? Trojan War (Fantasy AGE)

Back in the 3rd edition OGL era, Green Ronin produced a series of books that presented fantasy versions of various historical settings, from “biblical” fantasy with Testament, to Egyptian fantasy with the Hamunaptra boxed set, to Trojan War. In some ways, these were a third party spiritual successor to the HR series of green reference books put out by TSR

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What Do I Know About Reviews? The Blue Rose Adventurer’s Guide (5e OGL)

Way back during the d20 boom, Green Ronin released a system that utilized the d20 SRD, but in a way similar to what they had with Mutants and Masterminds. It was a d20 level-based system, but it didn’t use hit points, and realigned the concept of classes into three broad archetypes. To go along with this game system, the Blue

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Post Mortem: DC Adventures (Mutants and Masterminds 3rd Edition Game Engine)

If you have been following my blog, you might have noticed that: A.  I have been running a DC Adventures campaign for a while now, and B.  it recently ended. After running my Star Wars Saga campaign and my Pathfinder campaigns, I wrote post-mortem posts for those games, detailing how well the game system worked over time. Its only fair

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