Category Archives: Kobold Press

What Do I Know About Reviews? City of Cats (5e OGL)

The first campaign I ran in the Forgotten Realms was set in Waterdeep, after reading FR1 Waterdeep and the North. Before I even had a chance to read any of Fritz Leiber’s Fafhrd and the Grey Mouser stories, the D&D supplement detailing Lankhmar let me know I had to explore Nehwon. The Roman-esque, minotaur-ruled city of Kristophan was one of

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What Do I Know About Reviews? Southlands Players Guide (5e OGL)

Last year was a huge year for Kobold Press Kickstarters, so this year is a huge year for Kobold Press Kickstarter fulfillment. In this case, I’m looking at one of the items from the Southlands 5e Kickstarter. This is a refresh and update of the Pathfinder era Southlands campaign book for Kobold Press’ Midgard setting. From this Kickstarter, I received

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What Do I Know About Reviews? The Warlock Guide to the Planes (5e OGL)

It’s been a while since I checked back in with Kobold Press’ Warlock zine, the periodical that the company releases to support D&D 5e as well as their Midgard Setting through their Patreon. Since I last touched on Warlock content, the company has not only continued to publish issues, but also introduced Warlock lairs, short adventures that come put in

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What Do I Know About First Impressions? Midgard Chronicles (Organized Play Program)

Warduke Press is an organization that has recently started to run an organized play group for Kobold Press’ Midgard setting. Warduke Press appears to be the next iteration of the Greyhawk Reborn group that has been maintaining a Greyhawk based organized play group, so they appear to have some experience in managing a third party organized play group. As a

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What Do I Know About Reviews? Empire of the Ghouls (5e OGL)

I’ve been a fan of Kobold Press’ setting of Midgard for a while now. Part of what makes me appreciate the setting is that it manages to walk the line between feeling just right for level-based fantasy RPGs and pushing into territory that many of the currently published settings don’t touch. There is just enough difference to make that difference

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What Do I Know About Reviews? Deep Magic (5e OGL)

I have mentioned before that monster books are hard to review, because the rules are hard to evaluate before they are used, and stat block after stat block can numb the gamer brain and make it easy to miss cogent details. Everything that was true of monster books is also true of a book whose contents are primarily new spells.

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Lessons Learned: Tales of the Old Margreve Campaign

This has taken me a while, but I finally wanted to circle back around to writing about my experience running Tales of the Old Margreve, and what I would do if I ever did it again. I touched on some of the points I’m going to touch on when I was posting my session by session posts, but it’s probably

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What Do I Know About Reviews? The Underworld Player’s Guide (5e OGL)

It’s no secret that I’ve invested a lot of my gaming efforts to Kobold Press’ Midgard in recent years. I ran a campaign set in Zobeck, and am almost finished running the Tales of the Old Margreve adventure anthology. Because of that, it’s probably not a surprise that I backed the Kickstarter for the Empire of the Ghouls adventure, and

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