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What Do I Know About Reviews? The Guise Book (Sentinel Comics The Roleplaying Game)

Many times, when an RPG product line launches, it’s easy to plot the trajectory of product releases. The core rulebook may be followed by a more in depth book about game facilitation. There may be a book highlighting more adversaries in an action oriented game. But then, sometimes, there are surprises. The first supplement released for the Sentinel Comics RPG

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What Do I Know About First Impressions? Monsters of the Multiverse Part One, Fantastical Races (D&D 5e)

I’ve been waiting for Mordenkainen Presents Monsters of the Multiverse for a while, since it was announced. Not only were we going to get redesigned monster stats for several creatures, but the odds were that we were going to see a good number of player option ancestries reworked using D&D’s more recent design philosophies. Since Volo’s Guide to Monsters wasn’t

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The Future of D&D, Part Two: The Near Future

While we initially got to see some of the future design of “caster” stat blocks in The Wild Beyond the Witchlight, this doesn’t appear to be a one-time experiment. During the Future of D&D segment of D&D Celebration, new slipcase editions of books were announced, and they aren’t 100% reprints of the original versions of these books. This reissue is

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What Do I Know About Reviews? Return to the Glory (Dungeons and Dragons 5th Edition)

I like orcs. I also like to challenge narratives. Not by completely denying previously established tropes, but by adding nuance and context to those tropes, and adding new aspects to what we have known before. In 5thedition I’ve played an orc wizard looking for ancient orc historical sites, an orc paladin of Baghtru, who was focused on protecting orcs rather

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What Do I Know About Reviews? Fey Gifts and Bargains (Dungeon Masters Guild Product)

For whatever reason, Dungeons and Dragons hasn’t quite spent as much time developing the hierarchy and politics of the fey courts as it has spent exploring the politics of the Nine Hells, the interaction between the layers of the Abyss, or even the mercenary tendencies of Gehenna. There have been products here and there, but not with the level of

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Dungeons and Dragons, Fractured Communities, and Sacrificial Marketing

Before we begin, I would like to offer up a disclaimer. I’m going to mention various generations in broad terms. No broad definition fits everyone. Additionally, when discussing generational labels in American society, the closer you are to privilege, the more those generational definitions apply to you, because that’s the social group that gets the most scrutiny. So if you

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