Category Archives: What Do I Know About Reviews

What Do I Know About Reviews? Elminster’s Candlekeep Compendium (Dungeon Masters Guild)

Anyone that has followed me for a while knows that certain aspects of the Forgotten Realms setting inspire a deep, nostalgic love within me. It’s not an exaggeration to say that Candlekeep is definitely one of those elements of the setting that remains dear to me. I love the concept of this wild mish mash of knowledge from all over

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What Do I Know About Reviews? Night Reign

Who knew when I started doing reviews that I would be able to create a subset of reviews for games inspired by Dishonored. Including Dishonored. What’s interesting is looking at what elements of the game generate what kind of design space. Modiphius’ Dishonored is more about generally recreating the experience, without narrowing in on one aspect of the game’s themes.

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What Do I Know About Reviews? Empire of the Ghouls (5e OGL)

I’ve been a fan of Kobold Press’ setting of Midgard for a while now. Part of what makes me appreciate the setting is that it manages to walk the line between feeling just right for level-based fantasy RPGs and pushing into territory that many of the currently published settings don’t touch. There is just enough difference to make that difference

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What Do I Know About Reviews? Arcana of the Ancients (5e OGL)

Growing up, I remember Thundarr the Barbarian, a cartoon set in a future where modern society had fallen apart, magic had returned, and the setting was populated by strange animals, cyborgs, and sorcerers. I also remember my first impressions of Masters of the Universe, from the original storybooks that came with the action figures. This was a world with advanced

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What Do I Know About Reviews? Star Trek Adventures Enterprise Player Characters

I haven’t had as much of a chance to mention it on the blog, but I’ve been running Star Trek Adventures for a while now, and really enjoying the system. From a mental health standpoint, I’m enjoying running games in a future where humanity gets it collective act together and works for the greater good, and from a creative standpoint,

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What Do I Know About Reviews? Armaments of Legend (Dungeon Masters Guild Product)

Magic items in Dungeons and Dragons started off as one of many, many tropes that got added to the game to emulate all the various sources that inspired the game. Everything from classic mythology and folklore to pulp stories describe various items, which got stats and could show up across the board. In early D&D, this meant people could randomly

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