Tag Archives: Dungeon Masters Guild

What Do I Know About Reviews? Elminster’s Candlekeep Compendium (Dungeon Masters Guild)

Anyone that has followed me for a while knows that certain aspects of the Forgotten Realms setting inspire a deep, nostalgic love within me. It’s not an exaggeration to say that Candlekeep is definitely one of those elements of the setting that remains dear to me. I love the concept of this wild mish mash of knowledge from all over

Read more

What Do I Know About Reviews? Armaments of Legend (Dungeon Masters Guild Product)

Magic items in Dungeons and Dragons started off as one of many, many tropes that got added to the game to emulate all the various sources that inspired the game. Everything from classic mythology and folklore to pulp stories describe various items, which got stats and could show up across the board. In early D&D, this meant people could randomly

Read more

What Do I Know About Reviews? Fey Gifts and Bargains (Dungeon Masters Guild Product)

For whatever reason, Dungeons and Dragons hasn’t quite spent as much time developing the hierarchy and politics of the fey courts as it has spent exploring the politics of the Nine Hells, the interaction between the layers of the Abyss, or even the mercenary tendencies of Gehenna. There have been products here and there, but not with the level of

Read more

What Do I Know About Reviews? Mirt’s Undermountain Survival Guide (Dungeon Masters Guild Product, D&D 5e)

It’s time to dig into another Dungeon Masters Guild product. This is one that I meant to pick up a while ago, so I circled back around to it recently. I will always have a special place in my heart for Undermountain, Mirt, and Durnan, because I ran a pretty extensive 2nd Edition AD&D game that was set in Waterdeep,

Read more

What Do I Know About Reviews? The Princess Project (Dungeon Masters Guild Product, D&D 5e)

Anthology adventure series have become very popular for the Dungeon Masters Guild lately, and I enjoy the trend, as it often means that people will be bending their creative strengths towards a specific theme, often themes that are overlooked or locked into cliché. In addition to looking at fantasy themes with a fresh perspective, another benefit I have seen develop

Read more

What Do I Know About Reviews? Skullport: Shadow of Waterdeep (Dungeon Masters Guild Product)

Way back in ancient days, when boxed sets roamed the land, and armor class descended, I had a second edition Advanced Dungeons and Dragons game that spent a lot of time in Waterdeep, the Yawning Portal, Undermountain, as well as Skullport. I even ran a short 3.5 campaign set in Skullport, with my players all being agents of various nefarious

Read more

What Do I Know About Reviews? Legendary Bestiary, Legendary Actions for Low-Level Monsters (Dungeon Masters Guild)

For a while I have been discussing how I would love to see more alternate monsters with slightly different traits for D&D 5e, or more monsters with legendary actions. I have also mentioned how I like the idea of that one really tough, singular beast that lives in the woods, a creature that doesn’t need to be overtly supernatural to

Read more

What Do I Know About Reviews? Hagmalgams (D&D 5e)

Hagmalgams is a unique Dungeon Master’s Guild product produced by James Introcaso, featuring the art of Kayla Cline. According to James, this product was born from the comments of D&D designer Jeremy Crawford making a comment about hags riding unicorns. Allowed to percolate in James’ brain, it turned into this product, a unique monster supplement. The Book of Fluffy Inviting

Read more
« Older Entries