Tag Archives: Dungeons and Dragons

What Do I Know About Second (?) Looks? Unearthed Arcana 2020 Subclasses Part 2 (D&D 5e) This Time, Officially Released

I’m doing something a little strange today. I’m reposting a blog, because I’ve already written a first impression of the topic. In this case, the Unearthed Arcana Subclasses 2020 Part 2 document was OFFICIALLY released by WOTC now, and it has some changes from the leaked version from earlier this week. Before I start, however, I wanted to restate something

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The OSR and the Lifespan of Movements

I’m going to embark on a thought exercise that will likely end up drawing all kinds of attention that I don’t really want, but sometimes, you have to get those pesky thoughts bouncing around your head out in the open. Well, not everyone does, but if I don’t, it just gets really messy in there and I can’t function. There

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What Do I Know About Gameplay? Material Components and Access Gateways

  As often happens, Brandes Stoddard brought up some very thought-provoking ideas in one of his posts. Specifically, he was discussing how D&D could do some interesting things with ritual magic with higher-level effects, utilizing high-cost material components.  That’s a pretty thought-provoking line of conjecture, but it also reminded me of one of my old thought exercises, specifically looking at

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D & Default Setting

  I picked up the original Forgotten Realms boxed set in 1987, when it first came out. I immediately transferred my game to the Forgotten Realms, by having my player’s characters find a portal from their “Kind of the Known World but With Too Many Real World Analogies Patched On” setting. Even when I was away from gaming for a

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What Do I Know About My Campaign? Tales From the Old Margreve Campaign Journal #10

  Goodness, we’re already closing in on another session of my Tales of the Old Margreve game, and as such, I should probably look towards getting my most recent summary of our last session written up. If you happen to be following these and have any questions, please let me know. I would be happy to talk about these summaries

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Retreat Rules for D&D 5e

Yesterday, there was a little bit of discussion about retreat in D&D, as well as how 13th Agesupports the concept of retreat. One of the responses I received referenced the Chase rules in the DMG, but I think PCs wanting to retreat represents a different narrative beat than PCs being involved in a chase. I’ve run chases using those rules

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Alignment and Disposition

After my deep dive into alignment and what it came from, and how it got multi-purposed into D&D possibly in ways that it was never intended to work, I started thinking about one of those functions, most notably the disposition of beings that you might run into in an encounter. Way back in the shrouded days of early D&D, you

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