Tag Archives: What Do I Know About Gameplay

What Do I Know About Gameplay? Material Components and Access Gateways

  As often happens, Brandes Stoddard brought up some very thought-provoking ideas in one of his posts. Specifically, he was discussing how D&D could do some interesting things with ritual magic with higher-level effects, utilizing high-cost material components.  That’s a pretty thought-provoking line of conjecture, but it also reminded me of one of my old thought exercises, specifically looking at

Read more