Tag Archives: What Do I Know About Reviews

What Do I Know About Reviews? The Underworld Player’s Guide (5e OGL)

It’s no secret that I’ve invested a lot of my gaming efforts to Kobold Press’ Midgard in recent years. I ran a campaign set in Zobeck, and am almost finished running the Tales of the Old Margreve adventure anthology. Because of that, it’s probably not a surprise that I backed the Kickstarter for the Empire of the Ghouls adventure, and

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What Do I Know About Reviews? Ancestry and Culture: An Alternative to Race in 5e (5e OGL)

There has been a lot of discussion about race in Dungeons and Dragons, and what the mechanics and terminology says about the biases we have in the real world. There have been several passes at this concept so far, including James Haek’s article on D&D Beyond, and Grazilaxx’s Guide to Ancestry (which I reviewed at the link). This has become

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What Do I Know About Reviews? Xanathar’s Enemies and Allies (Dungeon Masters Guild Product)

I am a big fan of having lots of NPC stat blocks, especially in Dungeons and Dragons. While I don’t think they were executed as well as they could have been, I liked the concept that D&D 3.5 attempted with adding in different “monsters” with class levels in the Monster Manual 3 and 4, and I think one of the

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What Do I Know About Reviews? Return to the Glory (Dungeons and Dragons 5th Edition)

I like orcs. I also like to challenge narratives. Not by completely denying previously established tropes, but by adding nuance and context to those tropes, and adding new aspects to what we have known before. In 5thedition I’ve played an orc wizard looking for ancient orc historical sites, an orc paladin of Baghtru, who was focused on protecting orcs rather

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What Do I Know About Reviews? Fey Gifts and Bargains (Dungeon Masters Guild Product)

For whatever reason, Dungeons and Dragons hasn’t quite spent as much time developing the hierarchy and politics of the fey courts as it has spent exploring the politics of the Nine Hells, the interaction between the layers of the Abyss, or even the mercenary tendencies of Gehenna. There have been products here and there, but not with the level of

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What Do I Know About Reviews? Mirt’s Undermountain Survival Guide (Dungeon Masters Guild Product, D&D 5e)

It’s time to dig into another Dungeon Masters Guild product. This is one that I meant to pick up a while ago, so I circled back around to it recently. I will always have a special place in my heart for Undermountain, Mirt, and Durnan, because I ran a pretty extensive 2nd Edition AD&D game that was set in Waterdeep,

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What Do I Know About Reviews? The Princess Project (Dungeon Masters Guild Product, D&D 5e)

Anthology adventure series have become very popular for the Dungeon Masters Guild lately, and I enjoy the trend, as it often means that people will be bending their creative strengths towards a specific theme, often themes that are overlooked or locked into cliché. In addition to looking at fantasy themes with a fresh perspective, another benefit I have seen develop

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What Do I Know About Reviews? Skullport: Shadow of Waterdeep (Dungeon Masters Guild Product)

Way back in ancient days, when boxed sets roamed the land, and armor class descended, I had a second edition Advanced Dungeons and Dragons game that spent a lot of time in Waterdeep, the Yawning Portal, Undermountain, as well as Skullport. I even ran a short 3.5 campaign set in Skullport, with my players all being agents of various nefarious

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What Do I Know About Reviews? Legendary Bestiary, Legendary Actions for Low-Level Monsters (Dungeon Masters Guild)

For a while I have been discussing how I would love to see more alternate monsters with slightly different traits for D&D 5e, or more monsters with legendary actions. I have also mentioned how I like the idea of that one really tough, singular beast that lives in the woods, a creature that doesn’t need to be overtly supernatural to

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